Eu4 japan ideas.

Oda has better ideas for land combat but the ship durability from Japanese ideas might be worth considering if you're worried about a naval invasion. Whats your goal for the multiplayer usually u guys agree on what your course will be early game so u can beef it out mid to late game.

Eu4 japan ideas. Things To Know About Eu4 japan ideas.

Get EU4 Domination here! - https://www.nexus.gg/thesocialstreamersEU4 DOMINATION is HERE! Today, I play as EU4 Ming in the new EU4 DLC and new EU4 Update - E...Mar 31, 2021 · Ambition: Hosokawa is the largest Daimyo in Japan, both by province size and development. This means that expansion is quite easy, especially in Kyushu, which is filled with OPM's. By taking over the surrounding Daimyo's, you can become powerful enough to unite Japan very quickly. Afterwards, Japan can colonise Australia and Indonesia, Western ... 6 Exploration Ideas. Exploration is a vital idea group to take for any nation that wishes to explore the colonization features, thanks to the idea ‘Quest for the New World,’ which allows the recruitment of explorers and conquistadors. This is especially important if you want to take advantage of the Leviathan DLC's colonization features.There are a few different approaches, but I think the best is to remain a shogunate rather than to form Japan and go for a vassal swarm. You could either do it straightforwardly and set up Daimyos in SEA after getting a core in the Philippines and expand around the coast, or first become an independent daimyo to set up a handful of scutage vassals that you can feed Chinese land to without Ming ...Depends on who you're starting as, but generally I'd suggest Exploration, Expansion, Quantity, Administrative. Then 4 of Religious, Humanist, Offensive, Defensive, Economic, Influence, Plutocratic. You'll probably want to be defender of the faith if your religion allows it. Seperatists can be dealt with by raising autonomy, sitting up to 25k ...

The country: becomes Japan. gets new missions. gets the event ' New Traditions & Ambitions ', unless it is a custom nation. becomes an empire. abolishes the ' Shogunate ' government reform. loses its cores on every provinces owned by the subject daimyos of the country.The Knights Hospitaller are an ancient Catholic military order. Arising from a group of nurses and doctors, to care for the sick, around the turn of the millennium this holy order turned to its Knights to throw back the Turkish and Muslim threat. Controlling only the island city of Rhodes the Knights must contend with both the Heathens and the aloof Venetians, as well as heretics in Rhodes itself.

Once you form Japan, the game becomes much slower, and much more like a regular game of EU4, and that lightning quick gameplay of the Sengoku Jidai slows down and becomes less interesting. Now this means ALL THE NEW CONTENT aside from the Samurai were added in during the less interesting point of the campaign, and in my opinion that is a bad idea.

With the release of the new "Japan" update, it seems as though every daimyo in Japan has been given a unique set of national ideas. Yet while all the daimyo ideas are pretty good, some seem to be way better than the others (perhaps even some of the best in the game). I was thinking that we could create some kind of tier list to rank the daimyo ...The country: becomes Japan. gets new missions. gets the event ‘ New Traditions & Ambitions ’, unless it is a custom nation. becomes an empire. abolishes the ‘ Shogunate ’ government reform. loses its cores on every provinces owned by the subject daimyos of the country.Go to eu4 r/eu4 • by MrSpica. Best Military Ideas for Japan . Started a new 1.29 campaign as Hosokawa. It's 1522, I've united Japan (switching to the Japanese national ideas in the process), and finished off the Exploration and Expansion idea groups. I've colonized Taiwan, and have begun to establish colonies on the American west coast (I'm ...Ideas for Japan? : r/eu4 by Ideas for Japan? After a few months break, starting a new game. Decided to try for Odo into Japan, having never played in this part of the world. Going for Chrysanthemum throne, possibly Khrisitian Japan, and then whatever. Almost time for first idea group, looking for suggestions.

Ideas for tall Japan. Hi. I'm planning to play a whole campaign as Tokugawa playing tall. The idea is to get only provinces in Japan, dev them up and just be the Police in East Asia, getting vassals, pillaging capitals, keeping Europeans away... with the Idea of export the savegame to Victoria II and continue playing there on a more ...

AE ticks down by 2 per year and it is affected by "improve relations" modifiers. You can get such modifiers and speed up this process in several ways: Prestige (Improve relations: from -50% at -100 prestige to +50% at 100 prestige) Another useful modifier which directly reduces base AE is "aggressive expansion impact".

Oda or japanese ideas. Oda has very good ideas but so does Japan. I cant bring myself to get rid of the ccr and leader pips but the more I think about Japanese heavy ship combat ability, settler increase, discipline, and others the harder the decision is.An EU4 Most Fun Starting Nations Top 10 focusing on the best national ideas for Eu4 playing tall is going to illustrate the EU4 building guide or eu4 buildin...Subscribe: https://www.youtube.com/c/TheRedHawkYT?sub_confirmation=1Discord: https://discord.gg/ksDjjUhKHdTwitter: https://twitter.com/TheRedHawkYTNarrated b...How to play Japan as Daimyo or Shogun. Ideas, strategies, and expansion tips!I am aware of the audio issue on this video, somehow settings were changed and I...Europa Universalis IV Konnichiwa! Welcome to another week's Dev Diary, this time around focusing on Japan. As a region, it already received a good amount of interesting content during 'Mandate of Heaven', with the introduction of the Shinto interactions, as well as...

Go to eu4 r/eu4 • by MrSpica. Best Military Ideas for Japan . Started a new 1.29 campaign as Hosokawa. It's 1522, I've united Japan (switching to the Japanese national ideas in the process), and finished off the Exploration and Expansion idea groups. I've colonized Taiwan, and have begun to establish colonies on the American west coast (I'm ...Advice on Japan Achievement Run. Hi, fellow conquerors. I have never played as Japan and I want to do an achievement run as Japan going for: The Chrysanthemum Throne. Unite Japan as a Daimyo. 2. Made in Japan. Embrace "manufacturies" institution as Japan by 1655. 3.Go to eu4 r/eu4 • by MrSpica. Best Military Ideas for Japan . Started a new 1.29 campaign as Hosokawa. It's 1522, I've united Japan (switching to the Japanese national ideas in the process), and finished off the Exploration and Expansion idea groups. I've colonized Taiwan, and have begun to establish colonies on the American west coast (I'm ...The country: becomes Japan. gets new missions. gets the event ' New Traditions & Ambitions ', unless it is a custom nation. becomes an empire. abolishes the ' Shogunate ' government reform. loses its cores on every provinces owned by the subject daimyos of the country.Life-long Conscription now increases the Land force limit by 33% instead of 50%. Abolishing the Mestnichestvo now decreases the Nobility's Influence by 10%. Ideas that have a Free Leader have their ideas now altered. Traditions and Ambitions with the Free Leader have a new modifier replacing the leader one.

As EU4 starts during the age of discovery, Colonization is an important feature available. Nations can explore and colonize the continents of the Americas (or a Random New World with Conquest of Paradise enabled), Asia, Africa and Australia, as well as Siberia and islands in the Pacific.I'm planning a Catholic colonial Japan game starting as Otomo, but I'm really torn between the national ideas. The extra settler increase from Japan is great but the extra papal influence from Otomo is pretty tempting too. What do you think? This thread is archived. New comments cannot be posted and votes cannot be cast.

owns Kyoto (1020) and Musashi (1028). Effects. The country: becomes Japan. gets new missions. gets the event ' New Traditions & Ambitions ', unless it is a custom nation. becomes an empire. abolishes the ' Shogunate ' government reform. loses its cores on every provinces owned by the subject daimyos of the country.This makes most sense to me. Humanist should be taken before you become Emperor of China. 1. JackNotOLantern • 1 yr. ago. That's the best part - you don't become emperor of China, your destroy it. 3. DarkeningHumour • 1 yr. ago. Pretty sure Yuan can choose to become Emperor. It's one of the reasons Yuan is so great.Religious and Influence gives you a great policy for 20% less culture conversion cost. From there you have a lot of options. The only other Diplo idea group you could want is Diplomatic, so get that. The Diplo Rep will help you get alliances with Europeans, so they will protect you against your inevitable rival Russia. Get colonisation ideas for mass colonizing, get AE reduction for faster conquest, get diplomatic ideas so everyone loves you... etc. #1. Lasagna. Nov 15, 2021 @ 1:56pm goods produced is the best economic modifier in the game. ... Europa Universalis IV > General Discussions > Topic Details. Date Posted: Nov 15, 2021 @ 9:56am. Posts: 16 ...Oda get samurai, all daimyos that form Japan do. If you plan to take the MoH you could pick court ideas, other than that you should stick with mil and admin idea groups when playing in asia (unless you want to blob real wild, then pick diplo for the warscore cost). In my opinion Japan should be played ultra tall (aka taking pluto/aristo/divine ...Court offensive lets you easily stay above 50 power projection for that juicy +1 all mana points. Innovative court removes stab hit on ruler death and makes them live longer which first is good for both monarchies and republics. And innovative offensive just let’s you demolish forts. Court is great.Europa Universalis IV > General Discussions > Topic Details. I'm behind on pretty much all tech (I've united japan and conquered manchu, year is around 1474) I'm unsure what first idea group to get though, here's the list of possibilities: Influence (diplo annexation and AE) Administrative (core cost and cheaper mercs) Religious (Deus Vult …Time for a chill Portugal colonization game while I observe the updated nations. gauderyx • • 6 mo. ago. As per usual, waiting a week or so before updating the game will make the new expansion much more pleasant, giving them time to iron out unforseen bugs. Cobbil • 6 mo. ago.Always stuck thinking what is the best idea group for your eu4 campaign? Are you always wishing you went a different idea group when playing your nations? We...A+ ideas: Oda, Tokugawa, Shimazu, Date. If you’re a REAL MAN: Amago. Also Ainu can be fun, but not really Japanese. eqnea • 3 yr. ago. Oda is my facorite, but of you are not very experienced then may I suggest the white one or the green one with the flag rhst looks like the eye of a fly. CandleJackingOff • 3 yr. ago.

Jan 31, 2023. Konnichiwa! Welcome to another week’s Dev Diary, this time around focusing on Japan. As a region, it already received a good amount of interesting content during ‘Mandate of Heaven’, with the introduction of the Shinto interactions, as well as the Shogunate. The goal of revisiting Japan is to expand its mechanics & tie them ...

Humanist give me extra -revolt risk, also +25% unity and i can leave Budhist/Confucism provinces for later, while converting Heathens, because of Heretics tollerance, + Accepted culture and -10% idea cost, which gives 280 monarch point discount per Idea Group. Fighting Russia at a moment ^_^

Uesugi or Japan ideas? Hey guys. Decided to go for a game with Japan, and after many unsuccessful Oda tries, I got done with it and decided to go with Uesugi. Game going really well so far, got half of Japan already at 1474, and there only 5 Damyos (is that right?) left with me included. Already developed Renessance, but with the fast expansion ...It was last verified for version 1.28. In an increasingly hostile world the safety of a castle is both a promise of protection and employment. Samurai have for years been abandoning their countryside homes for the cities beneath the walls of the castles of their masters, along with merchants and craftsmen.Jul 2, 2017 · I would say Shimazu has better ideas, but they're both kind of simmilar. -5% technology cost is the same. +5% discipline is the same. Japan +15% Infantry combat ability > Shimazu +10% Infantry combat ability. but Shimazu also has +10% Morale of armies and +10% Land fire damage. Shimazu ideas will also make you more money with +10% National tax ... Europa Universalis IV - Developer Diary - 1.35 Roadmap and Idea Groups - Steam News. Login Store Community Support. Change language. View desktop website. STORE COMMUNITY About SUPPORT. Install Steam. login | language. We return to our Dev Diaries to have a look at some of our upcoming changes with and additions with Idea Groups!May 28, 2021 · Discord: https://discord.gg/ksDjjUhKHdTwitter: https://twitter.com/TheRedHawkYTIn this video titled EU4 1.31 Oda to Japan Guide - Battle Royale I make an EU4... It's really a question of if you want to be Great Britain but in Asia (Japan Ideas) or Prussia but in Asia (Oda Ideas) Iwassnow The Economy, Fools! • 4 yr. ago. Like everything in EU4, it depends on your goals. Primalthirst Level-Headed • 4 yr. ago. If you're going to colonise then Japanese ideas are probably better, if not I'd keep Oda."Without fail", ironic as that is here, I managed to completely botch unifying Japan. I tried Uesugi, Oda and Shimazu. Oda I got close but Ashikaga started annexing, I took the Shogunat (they would even annex my allies mid-war somehow), but then lost my mercenaries when I DOW'd to annex them later and they started beating me.This won’t necessarily matter if you decide to form the nation of Japan. Shimazu and Oda are significantly harder (as OPMs) but have some of the best ideas in the entire game. So is the only daimyo which gets an event to become a portage republic. It’s also very hard. There are also some even harder OPMs like Tsutsui.EU4 Japan is one of the most interesting regions outside Europe. why you ask? find out in this video!!Live on Twitch! - http://www.twitch.tv/thesocialstreame...️ PATREON https://www.patreon.com/ludiethistoria ️JOIN https://www.youtube.com/channel/UCc44DwqpTHpQJrCgjWVsjkA/join💻 TWITCH http://twitch.ludiethisto...If you ignore ideas cause you'll take Japanese ones later, Hosokawa has the best starting provinces and expansion avenues. I prefer them over Uesugi cause most development in Japan is west of Tokyo. Tsuihousha • 6 yr. ago. I'd argue several of the Daimyo's have better idea sets than Japanese ideas and you don't actually have to form Japan.

261 votes, 24 comments. 316K subscribers in the eu4 community. A place to share content, ask questions and/or talk about the grand strategy game…I would say Shimazu has better ideas, but they're both kind of simmilar. -5% technology cost is the same. +5% discipline is the same. Japan +15% Infantry combat ability > Shimazu +10% Infantry combat ability. but Shimazu also has +10% Morale of armies and +10% Land fire damage. Shimazu ideas will also make you more money with +10% National tax ...Europa Universalis 4 Wiki Active Wikis. Age of Wonders 4 Empire of Sin Cities: Skylines Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. Legacy Wikis.Instagram:https://instagram. powerpak loginrestored republic march 28 2023nest app low batteryhow to cancel cvs carepass Daimyo is probably the easier way, but if you want to use the Shogunate to unite Japan, learn to use Enforce Peace. Keep high relations with each Daimyo you think will be attacked. When another declares, enforce peace. They'll most likely refuse. Kick their asses, and either full annex the attacker or re-vassalize.I'm behind on pretty much all tech (I've united japan and conquered manchu, year is around 1474) I'm unsure what first idea group to get though, here's the list of possibilities: Influence (diplo annexation and AE) Administrative (core cost and cheaper mercs) Religious (Deus Vult and missionary strength) Humanist (stop the rebellions) A ... lisa gilroy bikinithe progress clearfield pa obituaries Japan guy takes care of naval problems and Qing player takes care of land issues. Another one I can think of is Korea. They're quite similar in a Portugul-Castille way in Eu4. Germany and Italy is another one. They seem to form quite the combo.A couple of notes/opinions: About the nation suggestions, there's one more choice I'd like to submit here: Cyprus, it has all the benefits you mentioned with naxos, but with the added advantages of not being a vassal and having substantially more development (15 against naxos's 6), what's more, naxos has straits connecting it to soon-to-be-ottoman greece, while cyprus is a full island that can ... sfpl nyt Examples: Religious, Exploration, Naval. Tier 3: Idea groups that are good all-around, but never really shine. These groups are rarely a waste, but they don't shake things up or provide the raw power that a tier 1 or 2 idea group can. Examples: Innovative, Trade, Quality/post-nerf Defensive (15% morale).EU4 Japan is one of the most contentious areas in the game but as EU4 Oda, your starting ideas are INSANE. You get combat ability as well as the Daimyo gover...Court offensive lets you easily stay above 50 power projection for that juicy +1 all mana points. Innovative court removes stab hit on ruler death and makes them live longer which first is good for both monarchies and republics. And innovative offensive just let’s you demolish forts. Court is great.