Dnd backgrounds wikidot.

Barbarian Tribes of Faerûn. Though this section details the Uthgardt specifically, either it or the Outlander background can be used for a character whose origin lies with one of the other barbarian tribes in Faerûn. You might be a fair-haired barbarian of the Reghed, dwelling in the shadow of the Reghed Glacier in the far North near Icewind ...

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The sample backgrounds in this chapter provide both concrete benefits (features, proficiencies, and languages) and roleplaying suggestions. Proficiencies. Each …Alter Self, Enhance Ability, Enlarge/Reduce. 3rd. Gaseous Form, Water Breathing, Wind Wall. 4th. Freedom of Movement, Polymorph. 5th. Creation. When your magic causes physical alterations in yourself or others, the result often displays the characteristics of fish, amphibians, or other water-dwelling creatures.5th. Cone of Cold, Conjure Elemental. Consider customizing how your spells look when you can cast them. You might wield your Prismari spells with dynamic, gestural movement-as much dance as somatic component. Even a blast of fire in your hands is a sculpted work of art; elemental forces make grand designs as you hurl spells. 1. A friend was wrongfully accused of murder. You tracked down the actual killer, proving your friend's innocence and starting your career as a detective. 2. You're told you went missing for weeks. When you were found, you had no memory of being gone. Now you search to discover what happened to you. 3.Reborn - DND 5th Edition. Reborn. Death isn’t always the end. The reborn exemplify this, being individuals who have died yet, somehow, still live. Some reborn exhibit the scars of fatal ends, their ashen flesh or bloodless veins making it clear that they’ve been touched by death. Other reborn are marvels of magic or science, being stitched ...

5. Cosmic. Doctors who know of the energies in the universe and their interactions with the body understand there are materials that can balance and …

Entertainer. You thrive in front of an audience. You know how to entrance them, entertain them, and even inspire them. Your poetics can stir the hearts of those who hear you, awakening grief or joy, laughter or anger. Your music raises their spirits or captures their sorrow.

Rogue. Rogues rely on skill, stealth, and their foes' vulnerabilities to get the upper hand in any situation. They have a knack for finding the solution to just about any problem, demonstrating a resourcefulness and versatility that is the cornerstone of any successful adventuring party. You must have a Dexterity score of 13 or higher in order ...5. Cosmic. Doctors who know of the energies in the universe and their interactions with the body understand there are materials that can balance and …Background: Archaeologist. An archaeologist learns about the long-lost and fallen cultures of the past by studying their remains – their bones, their ruins, their surviving masterworks, and their tombs. Those who practice archaeology travel to the far corners of the world to root through crumbled cities and lost dungeons, digging in search of ...Create a Page. Magic Initiate. Choose a class: bard, cleric, druid, sorcerer, warlock, or wizard. You learn two cantrips of your choice from that class's spell list. In addition, choose one 1st-level spell to learn from that same list. Using this feat, you can cast the spell once at its lowest level, and you must finish a long rest before you ...

History, Persuasion. Backgrounds - DnD Wiki | Dungeons and Dragons 5th Edition (D&D 5E) Wiki.

Show Description. Skill Proficiencies: Athletics, Perception. Tool Proficiencies: Navigator's tools, vehicles (water) Equipment: A belaying pin (club), 15 metres of silk rope, a lucky charm such as a rabbit foot or a small stone with a hole in the centre, a set of common clothes, and a belt pouch containing 10 gp.

Background: Courtier. In your earlier days, you were a personage of some significance in a noble court or a bureaucratic organization. You might or might not come from an upper-class family; your talents, rather than the circumstances of your birth, could have secured you this position. You might have been one of the many functionaries ... Noble - D&D 5th Edition. Noble. You understand wealth, power, and privilege. You carry a noble title, and your family owns land, collects taxes, and wields significant political influence. You might be a pampered aristocrat unfamiliar with work or discomfort, a former merchant just elevated to the nobility, or a disinherited scoundrel with a ...1. A tiny vial pendant, filled with a drip of honey that glows faintly. 2. A small lead ingot with a strange thumbprint pressed into it that whispers when held tightly. 3. Two lodestone spheres that chime when they attract each other. 4. A smoldering pebble of coal that, while always hot, doesn’t burn skin. 5. 5. Cosmic. Doctors who know of the energies in the universe and their interactions with the body understand there are materials that can balance and imbalance the body to cause illness, including lapidary practices and meditation. You have a case of up to 10 gemstones of your choice, each one worth no more than 5 gp. 6.Background: Urchin. You grew up on the streets alone, orphaned, and poor, You had no one to watch over you or to provide for you, so you learned to provide for yourself. You fought fiercely over food and kept a constant watch out for other desperate souls who might steal from you. You slept on rooftops and in alleyways, exposed to the elements ...

Entertainer. You thrive in front of an audience. You know how to entrance them, entertain them, and even inspire them. Your poetics can stir the hearts of those who hear you, awakening grief or joy, laughter or anger. Your music raises their spirits or captures their sorrow.Flaws. Isolated from the political struggles of urban Tal’Dorei, you are a member of the Ashari people — a society bound to an ancient covenant protecting the Material Plane from the chaos of the primordial elements. You’ve been raised to revere and protect the natural world, and to shepherd the tumultuous elemental forces that give it life.Background Lords' Alliance Dwarfholds of the North Island Kingdoms Independent Realms Underdark; Acolyte: 1 ally (good deity) or 1 rival (evil deity) 1 ally (good deity) or 1 rival (evil deity) 1 ally (neutral deity) — 1 ally (good deity) or 1 rival (evil deity) Charlatan: 1 ally 1 rival: 1 rival: 1 rival: 1 ally — City Watch: 1 ally 1 ...Located on the southern edges of the Shining South, and hemmed in by mountains all around, the magocracy of Halruaa is a bizarre land to most in Faerun who know about it. Many folk have heard of the strange skyships the Halruaans sail, and a few know of the tales that even the least of their people can work magic.Show Description. Skill Proficiencies: Athletics, Perception. Tool Proficiencies: Navigator's tools, vehicles (water) Equipment: A belaying pin (club), 15 metres of silk rope, a lucky charm such as a rabbit foot or a small stone with a hole in the centre, a set of common clothes, and a belt pouch containing 10 gp.

Located on the southern edges of the Shining South, and hemmed in by mountains all around, the magocracy of Halruaa is a bizarre land to most in Faerun who know about it. Many folk have heard of the strange skyships the Halruaans sail, and a few know of the tales that even the least of their people can work magic.

Fighter. Fighters share an unparalleled mastery with weapons and armor, and a thorough knowledge of the skills of combat. They are well acquainted with death, both meting it out and staring it defiantly in the face. You must have a Dexterity or Strength score of 13 or higher in order to multiclass in or out of this class. Background: Dragon Casualty. When the Maimed Virulence descended upon Phlan, you were one of the unfortunate casualties of war. Captured during the initial assault, you have spent the last year of your life as a plaything of a capricious and malevolent overlord. While many of your fellow prisoners fell to the dragon's insatiable fury over the ... A level 2 background check is a fingerprint-based check on the state and federal level. The check uses a person’s fingerprints to determine if there is a match in the national database.Background: Hermit. You lived in seclusion, either in a community or alone, for a formative part of your life. In your time apart from society, you found quiet, solitude, and perhaps some of the answers you or your family were looking for. Equipment: A diary of your experiences, a winter blanket, a set of common clothes, a poison kit, and 100 Ryo.5. Cosmic. Doctors who know of the energies in the universe and their interactions with the body understand there are materials that can balance and imbalance the body to cause illness, including lapidary practices and meditation. You have a case of up to 10 gemstones of your choice, each one worth no more than 5 gp. 6.Backgrounds. >> Knight. Skill Proficiencies: History, Persuasion. Tool Proficiencies: One type of gaming set. Languages: One of your choice. Equipment: A set of fine clothes, a …

Background: Black Fist Double Agent. You are an informant for the Tears of Virulence who now lord over Phlan, but are also a double agent for the original town guard of Phlan, the Black Fist. For the Tears you’ve been tasked with ferreting out the secrets of Phlan's criminal underworld, insurgency, and the common peoples of Phlan.

Background: Waterdhavian Noble. You are a scion of one of the great noble families of Waterdeep. Human families who jealously guard their privilege and place in the City of Splendors, Waterdhavian nobles have a reputation across Faerûn for being eccentric, spoiled, venal, and, above all else, rich. Whether you are a shining example of the ...

Background: Courtier. In your earlier days, you were a personage of some significance in a noble court or a bureaucratic organization. You might or might not come from an upper-class family; your talents, rather than the circumstances of your birth, could have secured you this position. You might have been one of the many functionaries ... XGE Tool Descriptions. Source: Player's Handbook. A tool helps you to do something you couldn't otherwise do, such as craft or repair an item, forge a document, or pick a lock. Your race, class, background, or feats give you proficiency with certain tools. Proficiency with a tool allows you to add your proficiency bonus to any ability check you ...5. I led a militia to fight off an invading army. 6. I broke into a tyrant's castle and stole weapons to arm the people. 7. I trained the peasantry to use farm implements as weapons against a tyrant's soldiers. 8. A lord rescinded an unpopular decree after I led a symbolic act of protect against it. 9. Background: Black Fist Double Agent. You are an informant for the Tears of Virulence who now lord over Phlan, but are also a double agent for the original town guard of Phlan, the Black Fist. For the Tears you’ve been tasked with ferreting out the secrets of Phlan's criminal underworld, insurgency, and the common peoples of Phlan.Background: Outlander. You grew up in the wilds, far from civilization and the comforts of town and technology. You've witnessed the migration of herds larger than forests, survived weather more extreme than any city-dweller could comprehend, and enjoyed the solitude of being the only thinking creature for miles in any direction. Background: Fisher. You have spent your life aboard fishing vessels or combing the shallows for the bounty of the ocean. Perhaps you were born into a family of fisher folk, working with your kin to feed your village. Maybe the job was a means to an end - a way out of an undesirable circumstance that forced you to take up life aboard a ship. 1. You inscribe your runes with a fine metal needle. 2. You whittle down pieces of wood into small figurines you mark with your runes. 3. You engrave runes onto glass beads and thread them onto necklaces and bracelets. 4. You stitch your runes into the hems of clothing. 5. 5. Cosmic. Doctors who know of the energies in the universe and their interactions with the body understand there are materials that can balance and imbalance the body to cause illness, including lapidary practices and meditation. You have a case of up to 10 gemstones of your choice, each one worth no more than 5 gp. 6.Flaws. Isolated from the political struggles of urban Tal’Dorei, you are a member of the Ashari people — a society bound to an ancient covenant protecting the Material Plane from the chaos of the primordial elements. You’ve been raised to revere and protect the natural world, and to shepherd the tumultuous elemental forces that give it life. In today’s fast-paced business world, it is crucial for companies to make informed decisions when entering into partnerships or conducting transactions. One effective way to gain valuable insights about a business is by conducting a thoroug...Show Description. Skill Proficiencies: Athletics, Perception. Tool Proficiencies: Navigator's tools, vehicles (water) Equipment: A belaying pin (club), 15 metres of silk rope, a lucky …

Backgrounds, Featured and Quality. These backgrounds have been vetted through the Featured Articles or Quality Articles process and are suitable for any normal campaign. …1 - I will face any challenge to win the approval of my family. 2 - My house's alliance with another noble family must be sustained at all costs. 3 - Nothing is more important than the other members of my family. 4 - I am in love with the heir of a family that my family despises. 5 - My loyalty to my sovereign is unwavering.Background: Black Fist Double Agent. You are an informant for the Tears of Virulence who now lord over Phlan, but are also a double agent for the original town guard of Phlan, the Black Fist. For the Tears you’ve been tasked with ferreting out the secrets of Phlan's criminal underworld, insurgency, and the common peoples of Phlan. 1. A tiny vial pendant, filled with a drip of honey that glows faintly. 2. A small lead ingot with a strange thumbprint pressed into it that whispers when held tightly. 3. Two lodestone spheres that chime when they attract each other. 4. A smoldering pebble of coal that, while always hot, doesn’t burn skin. 5.Instagram:https://instagram. sebring flea marketnorth las vegas crime mapexotic animals for sale in missouricar stickers to cover dents scratches Background: City Watch. You have served the community where you grew up, standing as its first line of defense against crime. You aren't a soldier, directing your gaze outward at possible enemies. Instead, your service to your hometown was to help police its populace, protecting the citizenry from lawbreakers and malefactors of every stripe ... woodcutting outfit osrsflo lottery results Background: Earthspur Miner. You are a down-on-your-luck miner from the Earthspur Mountains who is no stranger to hardship. You have spent a great deal of time living among the dwarves, goliaths, and denizens of the Underdark who also work mines in the area. At this point, you're just as comfortable working underground as above. Backgrounds. Your character's background reveals where you came from, how you became an adventurer, and your place in the world. Your fighter might have been a courageous knight or a grizzled soldier. Your wizard could have been a sage or an artisan. Your rogue might have gotten by as a guild thief or commanded audiences as a jester. hellpup accessories Background: Gate Urchin. Source: State of Hillsfar. All traffic into and out of the City of Trade passes through the Hillsfar Gate, making it the ideal place for the destitute to gather to panhandle, busk, gossip, and pick pockets. You grew up on the streets in the shadow of that great steel edifice, which houses both Red Plumes and Guild Mages.Background: Astral Drifter. For longer than you can remember, you have traversed the Astral Sea. There, you experienced firsthand the wonders of the Silver Void: you stopped aging and no longer felt hunger or thirst. Driven by wanderlust, you drifted from one part of the Astral Sea to another, like a mote of dust on the wind.